Trace Legacy

Trace Legacy is the main character of the webcomic. He was originally a templar who rose up the ranks to become grand templar himself. He was an evil tyrant bent on destroying the Keidran race in order to take revenge for his wife's death at the hands of a Keidran thief. At some point, a demigod called Neutral took away his memories. Without knowledge of his past life, Trace has become a kind and just person, even falling in love with a Keidran named Flora. Recently, Trace has learned from Flora that he's going to be a father.

Personality
"Trace is usually friendly, shy, and a little naive. However, his personality changes drastically whenever he recalls past memories."

Biography
"Trace was born into a poor family of farmers, but his talents in magic were quickly recognized and at a young age he was recruited into the Templar. He rose through the ranks and eventually took over the organization as Grand Templar following the death of his first wife. He quickly became known as a tyrant, feared by Humans and Keidran alike. His incredible power allowed him to dominate all those who opposed him.

''However, his memories were stolen from him, along with his deep-seeded hatred for Keidran. He now travels alongside Flora, a Keidran he befriended in ignorance to the ways he once thought of them. However, his memories are slowly returning, and with them a knowledge of a past he'd rather have remain forgotten."''

Biography
Trace was born into a poor farming family in the village of Eversummer, but was taken in by the Templar at a fairly young age where he quickly developed his magical talents. While there, he met Saria and, after a few failed attempts to gain her attention using less practical ways, managed to work up the nerve to talk to her. They dated for a while and eventually were happily married despite differing personalities. One day, while visiting their house near the borders of the forest, Trace and Saria were attacked by a random Keidran attempting to rob them. Trace managed to deflect one arrow meant for him, but another grazed Saria. Unknown to Trace, the arrow was coated with poison and as the Templar left to chase the thief, she died.

Heartbroken, he tried to use black mana and forbidden magic to resurrect her. It backfired, almost destroying Trace's mind in the process. This incident is what caused the tyrannical, maddened Trace of old to be born.

Bent on revenge, he overthrew the old Grand Templar, took her position, and replaced the Master Templars with his own inner group. Afterward, he started a genocidal campaign against the Keidran, transforming the previous peace-keeping force into a military institution to rival the Human's own army. He also started the construction of large mana towers to fulfill some unknown, yet apparently lethal purpose. It was during this time that Neutral intervened, (supposedly while he was chasing Flora) and the two fought. Sometime during the fight, Neutral wiped Trace's memories, leaving behind the Trace we see now.

Split personalities
So far, a number of different "Traces" have appeared within the comic canon. They are as follows:
 * The original Trace (before trying to resurrect his wife)
 * The Evil, Tyrannical Trace
 * The amnesiac, "current" Trace
 * And a new persona popularly titled as "Dark Trace", "Dark Mana Trace", or "Black Mana Trace".

The Original:
There isn't all that much known about the original Trace. Nora later gives an account that he was shy, with a bit of a temper, and was generally discontent with his position within the Templar. He also apparently had a natural prejudice against Keidran.

"Evil Trace":
"Evil Trace" is the general name given for Trace after his experience with black mana as well as the name given for his temporary relapses into his old persona. This version of Trace is relentless, uncaring, genocidal, and cruel. His goal is to obtain as much power as possible while wiping out the Keidran for good.

Every now and then, this version of Trace will resurface and take over the “current” Trace. When he appears, Trace's hair turns crimson red at the tips and he has access to all of his abilities.

The "Current" Trace
This is the Trace that appears after Evil Trace's battle with Neutral as well as the first version of Trace we're introduced to. He is often clueless, naive, and somewhat gullible. But, at the same time, he's also kind and sincere, especially with Flora. He also apparently has a natural urge to do good, as demonstrated both by his rushing to Flora's aid and willingness to help Keith when asked to come with him to the Basidian Islands. He appears to sometimes think like Evil Trace. However, such as after he finds out how long Keidrans live for. (While he is thinking like this, a red slit appears in the centres of his eyes.) He has occasionally come close to wanting to acquire power through his magic and once almost forgot flora when it overwhelmed him. On the whole he loves flora very much and has told her he does not want to be his original self or remember his past. Instead using his abilities and influence for good.

“Black Mana Trace”
This is the version of Trace that shows up when he is corrupted by Black Mana. While he doesn't have his memories, he does regain a good deal of his powers, as well as some of the blood lust that “Evil” Trace had. Whenever this version of Trace appears, the tips of his hair gain a black tint to them, much like the crimson tips “Evil Trace” has.

Abilities
The old Trace, before the mind wipe, was a master mage and an expert on magic. In fact, he was (and still is overall) considered the most powerful man living. The “current” Trace, however, is limited in terms of magical ability, mainly in the form of defensive spells. In contrast, “Evil” Trace, as well as “Black Mana” Trace, make use of a variety of offensive spells.

The list of spells old/black mana Trace can use are as follows (as thus revealed so far within the comic):
 * A Transformation spell.
 * DragonFire, which calls forth mana dragons which explode on impact.
 * A summoning spell that can create a large dragon made of Black Mana.
 * Black Mana tentacles which extend from the backside and slice/stab the opponet.

The spells that the “current” Trace knows are limited to a Teleportation spell, a defensive shield, a healing spell, and a simple levitation spell (which is shared between the other forms of Trace as well).

Appearances
Appearance of "Evil Trace"

Episode 32Episode 46Episode 47Episode 51Episode 52Episode 75Episode 94Episode 95Episode 96Episode 97Episode 98Episode 99Episode 139Episode 177Episode 223Episode 224Episode 230Episode 409Episode 432Episode 509Episode 510Episode 512Episode 513Episode 514Episode 518Episode 519