Raine Silverlock

Raine is the daughter of the previous Grand Templar, and a member of the "second party" consisting of "Red", Maren, Karen, as well as Sythe. She is a typically shy and well mannered lady. She suffers from a curse which morphs herself into a Keidran whenever her cuffs are opened and/or broken, and turns back into a human when they are closed or repaired. Which race she is supposed to be is still unknown, as are the exact events which led up to her situation.

Backstory
Raine is the daughter of Mary, the former Grand Templar, who was cursed into the form of a Keidran during Trace's overthrow. She spent time living in Lyn'Knoll with her mother, and was enslaved at some point in time. Raine and her mother Mary were sold into slavery by Trace prior to Raine meeting the cast, but were secretly released by Euchre. Mary then enchanted one of Raine's shackles to suppress her powers to transform between human and Keidran, and were separated while on the run, after which Raine encountered the cast.

Raine's existence was kept secret for a large part of her childhood, as a "High Templar giving birth to a Keidran would have been a scandal." Raine was given a locket to wear which would keep her magic "at bay", because she would transform involuntarily due to lack of control over her powers. As a result of her unpredictable transformations, Raine lived a large part of her childhood in a cabin far away from civilization,

Raine later claims to be Keidran, although her mother was human and her father, Euchre, would probably have been in human form during conception, especially since Keidran/Human hybrids were not allowed by Ephemural at the time.

Role within the comic
Upon meeting DBE, Maren, and Karen, Raine (involuntarily) accompanied them in their search for Trace. After the climactic battle with Ephemural, Raine apparently stays with the group at their village.

When the B-group's village was attacked by the Wolves, Raine (accidentally) teleported the group out of harm's way. Granted, "out of harm's way" amounted to several yards away, but it gave them enough time to run away. They soon afterwards encountered a Templar platoon, whose leader thought they were spies because of the addition of Sythe to their merry band. With nowhere to go in Keidran or Human lands, Raine suggested they travel to Lyn'Knoll, and is the presumed destination of the B-group up to this point.